Update Alpha 32.3


Alpha 32.3 is here!

Changes to Heavy Ammo

  • Increased Heavy Ammo's initial count to 2 (was 1)
  • Decreased Heavy Ammo's maximum count to 72 (was 60)

Changes to Bolt Action Rifle

  • Bolt Action Rifle now uses Heavy Ammo (was Medium Ammo)
  • Decreased Bolt Action Rifle's projectile damage to 63.7 (was 87.5)
  • Increased Bolt Action Rifle's projectile damage crit multiplier to 2.5 (was 1.65)

Changes to Slow Assault Rifle

  • Increased Slow Assault Rifle's projectile damage to 21.8 (was 21.2)
  • Increased Slow Assault Rifle's projectile construction damage to 45.6 (was 44.3)

Changes to Sniper Rifle

  • Increased Sniper Rifle's reload duration to 5.21 (was 1.15)
  • Sniper Rifle no longer reloads one ammunition at a time

Miscellaneous Changes

  • Increased Fast Submachine Gun's projectile speed to 895 (was 650)
  • Decreased Minigun's projectile damage to 12.2 (was 14)
  • Increased Pistol's projectile damage to 16 (was 15.2)
  • Decreased Rocket Ammo's maximum count to 24 (was 30)
  • Item counters on your inventory screen now show a respective gun's maximum ammunition, unless the string is more than 10 characters long
  • Entities now hold their breath for 24 seconds underwater rather than indefinitely, dealing 15 units of damage per second whenever their oxygen hits zero
  • Entities no longer collide with items
  • Added post-processing effects for underwater and death
  • Loot Chest (D variant) now drops 1 Heavy Ammo
  • Loot Chest (C variant) now drops 2 Heavy Ammo
  • Loot Chest (B variant) now drops 6 Heavy Ammo
  • Loot Chest (A variant) now drops 10 Heavy Ammo
  • Decreased Light Ammo's maximum count to 720 (was 2000)
  • Decreased Medium Ammo's maximum count to 540 (was 1000)
  • Decreased Shell Ammo's maximum count to 96 (was 200)

Bugfixes

  • Fixed bug where scopes could see building highlights before entity placed them

Files

cubenryalpha32.3.zip 115 MB
Sep 11, 2022

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