Update Alpha 34.3: Imaginative
Cubenry » Devlog
Alpha 34.3: Imaginative is here!
Additions
- Added button in Spawn Menu to set your spawnpoint
- Added No ADS Mode
Changes to Burst Assault Rifle
- Increased Burst Assault Rifle's holster time to 0.625 (was 0.5)
- Increased Burst Assault Rifle's burst frequency to 15 (was 14)
- Changed Burst Assault Rifle's ejection spot to be consistent with its real-life counterpart
Changes to Hunting Rifle
- Updated Hunting Rifle's model to be more consistent with aiming down sights
Changes to Shotgun
- Increased Shotgun's spread aiming multiplier to 0.89 (was 0.7)
Changes to Slow Assault Rifle
- Increased Slow Assault Rifle's holster time to 0.65 (was 0.5)
- Increased Slow Assault Rifle's frequency to 9.6 (was 9), beating Assault Rifle by DPS
- Increased Slow Assault Rifle's face recoil push to 2 (was 1.5)
Changes to Submachine Gun
- Increased Submachine Gun's holster time to 0.425 (was 0.35)
Changes to Turbo Submachine Gun
- Increased Turbo Submachine Gun's holster time to 0.425 (was 0.35)
Miscellaneous Changes
- Updated animations for all Blocky entities (specifically, their eyes are now animated)
- Item property "Holster Time" has been renamed to "Unholster Time" to avoid confusion
- Motion blur is now default at 0
Bugfixes
- Fixed bug where reloading animations would persist upon being dropped
Files
cubenryalpha34.3.zip 117 MB
Nov 06, 2022
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Cubenry
Status | In development |
Author | Aekur |
Genre | Shooter |
Tags | 3D, Fast-Paced, First-Person, Unity |
More posts
- Update Alpha 37: Through the PremisesMar 22, 2023
- Update Alpha 36: Colorful CubesJan 02, 2023
- Update Alpha 35.2: Handgun RevolutionNov 27, 2022
- Update Alpha 35.1: Handgun RevolutionNov 25, 2022
- Update Alpha 35: Handgun RevolutionNov 14, 2022
- Update Alpha 34.2: ImaginativeNov 03, 2022
- Update Alpha 34.1: ImaginativeNov 02, 2022
- Update Alpha 34: ImaginativeOct 26, 2022
- Update Alpha 33.4: Aim for the GameOct 09, 2022
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