Update Alpha 34.1: Imaginative


Alpha 34.1: Imaginative is here!

Additions

  • Added option to enable infinite ammo for the player in Spawn Menu

Changes to Assault Rifle

  • Decreased Assault Rifle's spread aiming multiplier to 0.01125 (was 0.0225)
  • Decreased Assault Rifle's face recoil upward time to to 0.05 (was 0.1)
  • Decreased Assault Rifle's face recoil downward time to to 0.175 (was 0.35)

Changes to Carbine

  • Decreased Carbine's spread aiming multiplier to 0.009 (was 0.072)

Changes to Compact Submachine Gun

  • Increased Compact Submachine Gun's spread to 3 (was 2.1)
  • Decreased Compact Submachine Gun's spread aiming multiplier to 0.09 (was 0.4)

Changes to Pistol

  • Decreased Pistol's spread aiming multiplier to 0.058 (was 0.14)

Changes to Revolver

  • Decreased Revolver's spread aiming multiplier to 0.064 (was 0.4)

Changes to Slow Assault Rifle

  • Decreased Slow Assault Rifle's spread aiming multiplier to 0.01125 (was 0.0225)
  • Decreased Slow Assault Rifle's face recoil upward time to to 0.085 (was 0.17)
  • Decreased Slow Assault Rifle's face recoil downward time to to 0.175 (was 0.35)

Changes to Submachine Gun

  • Increased Submachine Gun's spread to 1.93 (was 1.35)
  • Decreased Submachine Gun's spread aiming multiplier to 0.085 (was 0.35)
  • Increased Submachine Gun's spread maximum multiplier to 6.5 (was 3.733333)

Changes to Turbo Submachine Gun

  • Increased Turbo Submachine Gun's spread to 2.35 (was 2.1)
  • Decreased Turbo Submachine Gun's spread aiming multiplier to 0.112 (was 0.15)
  • Increased Turbo Submachine Gun's spread maximum multiplier to 14.5 (was 12.266667)
  • Changed Turbo Submachine Gun's sight spot

Miscellaneous Changes

  • Entities now play a new, "more severe" version damage sound when they receive a critical damage

Files

cubenryalpha34.1.zip 117 MB
Nov 02, 2022

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